local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133210446
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 446001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -4061.408
L3_1.y = 200.102
L3_1.z = -824.139
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.894
L3_1.y = 359.972
L3_1.z = 356.424
L2_1.rot = L3_1
L2_1.level = 1
L2_1.point_type = 1005
L2_1.persistent = true
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 446002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -4058.099
L4_1.y = 199.834
L4_1.z = -824.321
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 354.644
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 1008
L3_1.persistent = true
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 446003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -4064.143
L5_1.y = 200.219
L5_1.z = -822.412
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 3.21
L5_1.y = 61.784
L5_1.z = 0.307
L4_1.rot = L5_1
L4_1.level = 1
L4_1.point_type = 1005
L4_1.persistent = true
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 446004
L5_1.gadget_id = 70360001
L6_1 = {}
L6_1.x = -4060.095
L6_1.y = 200.018
L6_1.z = -822.811
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 248.996
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.persistent = true
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 446005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -4060.078
L7_1.y = 200.229
L7_1.z = -824.923
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 356.537
L7_1.y = 184.694
L7_1.z = 6.584
L6_1.rot = L7_1
L6_1.level = 1
L6_1.point_type = 1008
L6_1.persistent = true
L6_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "GroupCompletion"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 446001
L7_1 = 446002
L8_1 = 446003
L9_1 = 446004
L10_1 = 446005
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
L1_1 = require
L2_1 = "V2_0/OreBlossomGroup"
L1_1(L2_1)
